I tried running steam client and Two Worlds II client via admin just gives a null (no cdkey passed) error message instead of "activation waiting for steam purchase key"ĬDkeys need to be processed by the topware registration server and converted in to serial and registration keysĭev post on deleting regkeys is likely for earlier attempt at tying the client to the steam platform, you can delete the regkey "Computer\HKEY_CURRENT_USER\SOFTWARE\Reality Pump\TwoWorlds2\SerialKey" upto the "\Reality Pump\TwoWorlds2\" and the game will just re-add the config regkeys under TwoWorlds2 (you'd need to modify a setting from the config interface in the client for it to add them though, as it loads from a internal default config "as in" it'll load the client without any config regkeys), but you would need to reuse the 2.0.
Its probably a good idea to export "Computer\HKEY_CURRENT_USER\SOFTWARE\Reality Pump\TwoWorlds2\SerialKey" from the registry after you've added the keys via the 2.0.5 patch (use regedit) Once the CDkeys are added via the 2.0.5 patch you can (right click two worlds 2 from your game library->properties->local files "verify integrity of the game files") to reinstall the 2.07.3 steam patch.Īslong as the cdkeys (serial/registration keys) are present in the registry "Computer\HKEY_CURRENT_USER\SOFTWARE\Reality Pump\TwoWorlds2\SerialKey" the 2.07.3 patch will play. IF you have any of the single player campaigns DLC's installed (pirates of the flying fortress, POFF/call of the tenebrae, COTT/shatered embrace, SE) after adding your Two Worlds II cdkey you can add the DLC CDKeys, it's ask for the keys in succession (POFF/COTT/SE) (pirates of the flying fortress is the first additional KEY it'll ask for, but wont ask for the cdkey by it's name "POFF", which can be confusing as it just looks like the clients not registered the base game key, the other DLC keys it'll ask for by name)
once you've passed the key input box, then uncheck register now and click internet activation, which will add the cdkey (serial key/registration key) lines into the registry, which is the important bit. And you need to "DOUBLE LEFT CLICK on OK" when adding CDkeys within the Two Worlds II client (as it's a bit bugged and the first click wont register). Start the client, add the CDKey for Two Worlds II. (right click, Two Worlds II from your Steam library ->manage->CD Keys to get access to your game licence codes (you can leave the cdkey box open and "alt+tab" to task switch between the cdkeys and the Two Worlds II client. or, The Archquisitor's Tale (NE 2) Forgotten Fantasy: Issues 1-5 (ed.
Patch 2.0.5 is a patch prior to the DRM being removed which will let you manually add your Steam cdkeys to get the client started without the "activation waiting for steam purchase key" error message from the 2.07.3 patchĭownload and install (it needs to be executed from the same drive as two worlds II install) War of Two Worlds, Book Two Robert Reginald. With the way things are going, they might find more success this time around - or they can do a complete 180 and we'll be back to floating through the ground, and getting insta-killed by crabs.The problem is Steams issued cdkeys are not being taken up by the new automated CDkey input method with the Two Worlds II client running the 2.07.3 Steam patch (see note at bottom of the page) It's no secret that Two Worlds is the source of their financial success. Hopefully Reality Pump does the IP justice this time around.
(Let's admit it, the soundtrack to the previous games were amazing.) Two Worlds II Two Worlds II 21,202 Game Rating: M (Mature) Blood Partial Nudity Sexual Themes Strong Language Violence See Game Manual Buy Game 19.99 Images (1 of 7) Overview (2) Products All Products Games (1) Game Videos (6) Game Add-ons (3) Gamer Pictures (2) Get it here. And hours of soundtrack that helps with player immersion. Two Worlds II Trophies Sweep the Leg Effectively use Knockdown 30 times (Single Player Campaign), 4.4 Ultra Rare, 9.33 Very Rare Fearmonger Effectively use.Most notably, The Chosen, half rat and half human creatures with unknown intentions. Bosses with new tactics and strategies.A ton of new locations - both underground and above ground.A revamped alchemy system that changes the way potions are used in combat.A wide variety of new weapons and armor at your disposal.With this comes graphical improvements, which means a completely new experience for players both familiar and unfamiliar with the world. What's most interesting about this announcement is the new engine upgrade. There they will team up with allies - both old and new - in order to combat new enemies and bosses. The expansion will send the players back to the land of Antaloor, where a new evil threatens the stability of the land. If history repeats itself, this installment might be better than the previous two combined.Ĭall of Tenebrae is expected to release in the second quarter of 2016. Now, Reality Pump is announcing their latest project: Call of Tenebrae, the newest expansion for Two Worlds 2.